{"product_id":"integrating-game-thinking-into-your-architectural-practice","title":"Integrating Game-Thinking into Your Architectural Practice","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cspan style=\"font-weight: 400;\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003eAlthough they are different fields, architects and game designers share many similarities: both of them create environments to meet the specific needs of inhabitants, but some may work in AutoCAD and others in Unity. Yet it can be hard for architects looking to incorporate more game-thinking into their practice to find resources or training to do so.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cspan style=\"font-weight: 400;\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003eUnder the studio banner of You+Pea, Sandra Youkhana and Luke Caspar Pearson have explored the integration of videogame technologies into architectural design, leading conversations on how games can engage new participants in the design of cities. Their work is deeply intertextual – splitting time between the design of architectural interventions and the dynamic space of virtual worlds. They’re building a body of critical theory to provoke much-needed discourse about how games and architecture can and should play together.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cspan style=\"font-weight: 400;\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003eIn this talk, moderated by Killscreen founder Jamin Warren, we’ll explore the following:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli style=\"font-weight: 400;\" aria-level=\"1\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003e\u003cspan style=\"font-weight: 400;\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003eYou+Pea’s early explorations of Disney’s gamic architecture\u003c\/span\u003e\u003c\/li\u003e\n\u003cli style=\"font-weight: 400;\" aria-level=\"1\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003e\u003cspan style=\"font-weight: 400;\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003eTalking about and defending game-based projects to clients, principals, institutions, and the public\u003c\/span\u003e\u003c\/li\u003e\n\u003cli style=\"font-weight: 400;\" aria-level=\"1\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003e\u003cspan style=\"font-weight: 400;\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003eNavigating a proposal or RFP process without compromising either creative discipline\u003c\/span\u003e\u003c\/li\u003e\n\u003cli style=\"font-weight: 400;\" aria-level=\"1\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003e\u003cspan style=\"font-weight: 400;\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003eUsing games as a form of representation\u003c\/span\u003e\u003c\/li\u003e\n\u003cli style=\"font-weight: 400;\" aria-level=\"1\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003e\u003cspan style=\"font-weight: 400;\" data-mce-fragment=\"1\" data-mce-style=\"font-weight: 400;\"\u003eInviting the public into your architecture and design process\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3 data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eAbout Your Speakers\u003c\/em\u003e\u003c\/h3\u003e\n\u003cp class=\"\" data-mce-fragment=\"1\"\u003eYou+Pea is the architectural design studio of Sandra Youkhana and Luke Caspar Pearson.\u003c\/p\u003e\n\u003cp class=\"\" data-mce-fragment=\"1\"\u003eTheir work explores the integration of videogame technologies into architectural design, leading conversations on how games can engage new participants in the design of cities. They have taught and lectured on the subject worldwide. You+Pea’s work operates between the design of architectural interventions and virtual worlds, alongside developing critical theory that underpins their connection. They create and analyze virtual, interactive game spaces to provoke conversations about the physical world.\u003c\/p\u003e\n\u003cp class=\"\" data-mce-fragment=\"1\"\u003eSandra and Luke established and lead the Videogame Urbanism studio at the Bartlett School of Architecture, where they promote the use of game technologies in architectural education.\u003c\/p\u003e\n\u003cp class=\"\" data-mce-fragment=\"1\"\u003eYou+Pea work with cultural and educational institutions and industry clients, providing expertise in the relationship between architectural design and game technologies.\u003c\/p\u003e\n\u003cp class=\"\" data-mce-fragment=\"1\"\u003eClients and collaborators include: Architecture Fringe, Dezeen, Google, Global Design Forum, London Games Festival, London Festival of Architecture, Mayor of London’s Office, Now Play This, Owlchemy Labs, Royal Institute of British Architects, Royal Academy, Samsung Design Europe, Serpentine Galleries, Somerset House, Strelka Institute, The Conversation, Victoria \u0026amp; Albert Museum.\u003c\/p\u003e","brand":"Gameplayarts","offers":[{"title":"Artist \/ Student","offer_id":45240063525028,"sku":"","price":15.0,"currency_code":"USD","in_stock":true},{"title":"Professional","offer_id":45240063557796,"sku":"","price":25.0,"currency_code":"USD","in_stock":true},{"title":"Pay What You Can - Click Green Button","offer_id":45240063590564,"sku":"","price":15.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0647\/3125\/0852\/files\/You-Pea-World-Games-2.0.jpg?v=1710891593","url":"https:\/\/ecc08a-2c.myshopify.com\/products\/integrating-game-thinking-into-your-architectural-practice","provider":"Gameplayarts","version":"1.0","type":"link"}