{"title":"Home page","description":null,"products":[{"product_id":"talk-exceeding-the-gendered-boundaries-of-play","title":"Exceeding the Gendered Boundaries of Play","description":"\u003cp data-mce-fragment=\"1\"\u003eWhat if we played games not ‘like a girl,’ but instead, ‘like a feminist?’ An Associate Professor of Media Studies at the University of Georgia, Dr. Chess probes the cross-section of video game studies and gender studies. Her latest book published by Duke University Press, Play Like a Feminist, prompts us to consider video games through a feminist lens—and both surpasses “the boundaries of gender yet still advocates for gender quality.”\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eIn this talk, Killscreen Founder Jamin Warren discussed Chess’ work, thought, and trajectory. We touched on the importance of “playful protest,” the intimate communities a ‘gaming circle’ can foster, the symbiotic relationship between video games and feminism, and why games should be considered as works of art in their own right.\u003c\/p\u003e","brand":"Gameplayarts","offers":[{"title":"Student \/ Artist","offer_id":45215214010532,"sku":"","price":15.0,"currency_code":"USD","in_stock":true},{"title":"Professional","offer_id":45215214043300,"sku":"","price":25.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0647\/3125\/0852\/files\/Screen-Shot-2021-06-30-at-9.14.00-AM.png?v=1709840029"},{"product_id":"exhbition-alice-bucknell-the-alluvials-april-4th-may-4th-2024","title":"Alice Bucknell | The Alluvials [April 4th - May 4th, 2024]","description":"\u003ch4 data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eThe Alluvials is a video work and playable video game that explores the politics of drought and water scarcity in a near-future version of Los Angeles. Leveraging ecological theory, speculative fiction, and queer game theory, the narrative is told through a variety of nonhuman and elemental perspectives, including the Los Angeles River, wildfire, a 400-year-old sycamore called El Aliso, and the ghost of the city’s celebrity mountain lion, P-22. \u003c\/span\u003e\u003c\/h4\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eThe Alluvials film (2023) is a work of nonlinear, non-narrative storytelling. Spread across seven chapters and as many worlds, the film oscillates forwards and backwards in time, exploring multiple possible futures and revisited pasts for the region known today as Los Angeles. The film leverages game engine worldbuilding, custom stable diffusion models trained on historical and future images of the LA River, cinematic “modding” of the Grand Theft Auto V engine, and drone mapping to generate a kaleidoscopic imaginary to storytell Los Angeles. \u003c\/span\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eThe Alluvials video game (2024) spans four levels set in four different environments. Players take on the agency of conventionally non-playable and nonhuman characters, including wildfire, the LA River, a Yucca Moth and Joshua Tree, and a pack of wolves. The Alluvials is also a game about gaming; each level takes on a different gaming genre (first-person shooter, walking simulator, open world, racing game) and reimagines it through a speculative ecological lens.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eThe game aims to expand on Bucknell’s ongoing research into game ecologies: or how “nature”, ecology, and the environment are portrayed by and interacted with inside game worlds. Acknowledging Indigenous relationships to water, particularly the Tongva People of the Greater Los Angeles Basin and their understanding of the LA River as an ever-morphing entity, the project reinscribes the idea that nature is an intelligent system, a technology in its own right. Through the interactive capacities of game interfaces, The Alluvials asks its audience to consider their role in the future of water systems in Los Angeles by looking into the region’s deep past.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e—\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eThe Alluvials was commissioned by \u003ca href=\"https:\/\/mudac.ch\/en\/\"\u003emudac\u003c\/a\u003e in Lausanne with support from \u003ca href=\"https:\/\/transmediale.de\/en\"\u003etransmediale\u003c\/a\u003e, \u003ca href=\"https:\/\/www.artscouncil.org.uk\/\"\u003eArts Council England\u003c\/a\u003e, and the \u003ca href=\"https:\/\/www.lapl.org\/\"\u003eLos Angeles Public Library\u003c\/a\u003e.\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eThe game was developed with the Berlin-based game developer, \u003ca href=\"https:\/\/neoxentertainment.com\/\"\u003eNeox Entertainment\u003c\/a\u003e.\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eThe project was scored by the electronic musician Ken Yama.\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003e\u003ca href=\"https:\/\/tomjoyes.studio\/\"\u003eTom Joyes\u003c\/a\u003e designed the Alluvials logo. Exhibition photograph by Chris Hanke.\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e","brand":"Gameplayarts","offers":[{"title":"Default Title","offer_id":45251893493924,"sku":"","price":0.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0647\/3125\/0852\/files\/Killscreen_Alice_Bucknell_The_Alluvials_027_Credit_ChrisHanke.jpg?v=1713047259"},{"product_id":"the-alluvials-limited-edition-risograph","title":"The Alluvials limited edition risograph","description":"\u003cp data-mce-fragment=\"1\"\u003eThe Alluvials triple-color risograph fine art print was designed by \u003ca href=\"https:\/\/tomjoyes.studio\/\" data-mce-fragment=\"1\" data-mce-href=\"https:\/\/tomjoyes.studio\/\"\u003eTom Joyes\u003c\/a\u003e and produced by \u003ca href=\"https:\/\/specialeffects.zone\/\" data-mce-fragment=\"1\" data-mce-href=\"https:\/\/specialeffects.zone\/\"\u003eSpecial Effects Books \u0026amp; Print\u003c\/a\u003e.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eBlocky 8-bit pixel graphics meld and mutate between layers, swamp green and neon pink hues, character sprites rain.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e11x17 inches, fluorescent ink on 200gsm pure white cardstock paper.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eLimited edition of 150.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eThe artist will fulfill this item. Please allow 4-6 weeks.\u003c\/em\u003e\u003c\/p\u003e","brand":"Gameplayarts","offers":[{"title":"Default Title","offer_id":45569029243044,"sku":"","price":15.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0647\/3125\/0852\/files\/TheAlluvials_Killscreen_Poster-scaled.jpg?v=1713917439"},{"product_id":"sahej-rahal-talk","title":"System - Story - Spectre: Playtesting myths and machines in game-based art with Sahej Rahal","description":"\u003cdiv\u003e\n\u003cp\u003eCome listen to an online talk with Sahej Rahal, a Mumbai-based cross-disciplinary artist, as he discusses his latest game-based art project with Jamin Warren, director of Gameplayarts.\u003cbr\u003e\u003cbr\u003eThis 35-minute talk, followed by a Q\u0026amp;A session, will delve into Rahal's unique approach to creating counter-mythologies that interrogate narratives shaping the present. Rahal's myth-world takes the shape of sculptures, performances, films, paintings, installations, and AI programs, drawing upon sources ranging from local legends to science fiction. In this talk, he will explore the enmeshed nature of mythological narratives and machinic intelligence that have come to shape the self in relation to society, through the lens of his game-based art practice.\u003c\/p\u003e\n\u003cp\u003eKey takeaways from the talk include:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eUnderstanding how game-based art can serve as a discursive tool in exploring sociopolitical systems through speculative worldbuilding.\u003c\/li\u003e\n\u003cli\u003eGaining insights into Rahal's creative process and the role of interdisciplinary practices in his work\u003c\/li\u003e\n\u003cli\u003eExploring the relationship between art, freedom, and the cultural conditions that shape artistic expression\u003c\/li\u003e\n\u003cli\u003eDiscovering how AI and game-based art can be used to reimagine socio-structural narratives of being, becoming, and belonging in the world, through immersive gameplay experiences.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThis talk is particularly relevant for digital creatives, technologists, architects, graphic designers, directors, animators, and creative coders interested in integrating game-based practices into their work. \u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eRahal's unique perspective and experience will provide valuable insights for those exploring the untapped potential interdisciplinary approaches to working with games.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003ci\u003e\u003c\/i\u003e\u003cbr\u003e\n\u003c\/div\u003e\n\u003ch2 class=\"whitespace-pre-wrap break-words\"\u003eAbout The Artist\u003c\/h2\u003e\n\u003cp class=\"p1\"\u003e\u003cimg alt=\"\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0647\/3125\/0852\/files\/Sahej_Rahal_-_Anhad_-_Profile_Sahej_Hi_Res.jpg?v=1717018258\"\u003e\u003c\/p\u003e\n\u003cp class=\"p1\"\u003e\u003ca href=\"https:\/\/sahejrahal.com\/\"\u003eSahej Rahal\u003c\/a\u003e (b. 1988, lives and works in Mumbai, India) is primarily a storyteller. He weaves together fact and fiction, to create counter-mythologies that interrogate narratives shaping the present.\u003c\/p\u003e\n\u003cp class=\"p1\"\u003eHis myth-world takes the shape of sculptures, performances, films, paintings, installations, and AI programs, that he creates by drawing upon sources ranging from local legends to science fiction, rendering scenarios where indeterminate beings emerge from the cracks in our civilization.\u003c\/p\u003e\n\u003cp class=\"p1\"\u003eRahal’s participation in group and solo exhibitions includes the Gwangju Biennale, the Liverpool Biennial, the Kochi Biennale, the Vancouver Biennale, MACRO Museum Rome, Kadist SF, ACCA Melbourne, CCA Glasgow. He is the recipient of the Cove Park\/Henry Moore Fellowship, Akademie Schloss Solitude Fellowship, the Sher-Gil Sundaram Arts Foundation Installation Art Grant, the Digital Earth Fellowship, and the first Human-Machine Fellowship organized by Junge Akademie ADK.\u003c\/p\u003e\n\u003cp class=\"p1\"\u003e\u003cem\u003eThis talk will be recorded.\u003c\/em\u003e\u003c\/p\u003e\n\u003c!----\u003e","brand":"Gameplayarts","offers":[{"title":"Artist \/ Student \/ Yes","offer_id":45839434547364,"sku":"","price":20.0,"currency_code":"USD","in_stock":true},{"title":"Artist \/ Student \/ No","offer_id":45839438413988,"sku":"","price":15.0,"currency_code":"USD","in_stock":true},{"title":"Professional \/ Yes","offer_id":45839434580132,"sku":"","price":30.0,"currency_code":"USD","in_stock":true},{"title":"Professional \/ No","offer_id":45839438446756,"sku":"","price":25.0,"currency_code":"USD","in_stock":true},{"title":"Pay What You Can - Click Green Button \/ Yes","offer_id":45839434612900,"sku":"","price":10.0,"currency_code":"USD","in_stock":true},{"title":"Pay What You Can - Click Green Button \/ No","offer_id":45839438479524,"sku":"","price":5.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0647\/3125\/0852\/files\/SahejRahal-Anhad-Hi_res_Anhad2023002.jpg?v=1717374184"},{"product_id":"margin-for-error-theremin-performance-by-randy-george","title":"10.25.24 Theremin Performance by Randy George [Margin for Error]","description":"\u003cdiv\u003eIn collaboration with \u003cspan style=\"box-sizing: border-box; margin: 0px; padding: 0px;\" data-mce-style=\"box-sizing: border-box; margin: 0px; padding: 0px;\"\u003eEunice Choi's solo art exhibition \"\u003ca href=\"https:\/\/gameplayarts.org\/products\/eunice-choi-margin-for-error-october-11\" rel=\"noopener\" data-mce-href=\"https:\/\/gameplayarts.org\/products\/eunice-choi-margin-for-error-october-11\" target=\"_blank\"\u003eMargin For Error\u003c\/a\u003e\" at Gameplayarts, Randy George will present a program of classical and contemporary compositions for theremin and electronic accompaniment. The selection will comprise works by C. Debussy, C.Saint-Saëns, G.Fauré, R. Schwimmer, N.Uematsu, Y. Kananno, K. Kondo, and J. Morris\u003c\/span\u003e. \u003c\/div\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003cdiv\u003eThe program aims to draw parallels from the exhibition works to the dual constructs in live musical expression\u003cmeta charset=\"utf-8\"\u003e \u003cspan\u003e—\u003c\/span\u003ebalance\/collapse, function\/aesthetics, and struggle\/acceptance. The theremin, a musical instrument best described as an insane physics problem turned inside out, challenges viewer-listeners to find the invisible connections between the ballet of complex hand motions seen and the human voice-like sounds heard.\u003c\/div\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003cdiv\u003ePlease join and add an unforgettable experience.\u003cbr\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003ch3\u003eInformation\u003c\/h3\u003e\n\u003cp\u003e\u003cem\u003eAddress is 5511 W. Pico Blvd. There are four spots to park in the rear directly behind our gallery space as well as ample street. P\u003c\/em\u003e\u003c\/p\u003e\n\u003cdiv\u003e\u003cem\u003eReserved seating will be first come, first serve.\u003c\/em\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cdiv\u003e\n\u003cdiv\u003e\u003cem\u003eThe gallery will be closed without a ticket from 6-8 pm and resume normal hours at 8 pm. To RSVP for a free viewing, please click \u003ca href=\"https:\/\/gameplayarts.org\/products\/eunice-choi-margin-for-error-october-11\" data-mce-href=\"https:\/\/gameplayarts.org\/products\/eunice-choi-margin-for-error-october-11\"\u003ehere\u003c\/a\u003e.\u003c\/em\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003cdiv\u003eTickets Only Gallery Open: 6 pm\u003c\/div\u003e\n\u003cdiv\u003ePerformance: 7 pm.\u003c\/div\u003e\n\u003cdiv\u003eFree RSVP Open Hours: 8 pm\u003c\/div\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cem\u003e\u003c\/em\u003e\u003cbr\u003e\n\u003c\/div\u003e\n\u003ch3\u003eArtist Bio\u003c\/h3\u003e\n\u003cp\u003eRandy George is one of a small handful of the world’s finest theremin performers. Having appeared as theremin soloist, chamber artist, studio player, lecturer and video maker, Randy has created waves in the awareness and advancement of the space controlled instrument. His YouTube videos featuring the theremin have been viewed over 21 million times. He has worked with among others: Danny Elfman, John Massari, Timo Chen, Nick Sena, Bleeding Fingers Music, Hollywood Symphony, Redlands Symphony, Santa Monica Symphony, Dilijan Chamber Music, Gaudete Brass, SUNY Fredonia School of Music, Polytechnic University of Valencia Fine Arts.\u003c\/p\u003e\n\u003cp\u003eRandy holds a Bachelor of Music degree from University of North Texas College of Music where he studied bassoon performance, music theory, and live sound recording arts. Following university studies, a career shift to film music post production brought him to Los Angeles where he worked for music products industry leader Avid M-Audio. During his stint as technical events specialist, surrounded by musical instruments and tech, fate ran its course and Randy was introduced to the theremin, which naturally bridged his passions for technology, problem solving and music.\u003c\/p\u003e\n\u003cp\u003eRandy George resides in Los Angeles and records, performs, and presents worldwide. His theremin playing can be heard in recent TV\/Film soundtracks for FOX The Simpsons Treehouse of Horror (2023), Apple TV+ The Big Door Prize (2023) and Sung Kang’s Shaky Shivers (2022).\u003c\/p\u003e\n\u003ch2\u003eAbout the Theremin\u003c\/h2\u003e\n\u003cp\u003eThe theremin is one of the earliest electronic musical instruments. It is the only instrument in the world that is played continuously, without any physical contact. It was developed in the 1920’s by Russian scientist and inventor Lev Sergeyevich Termen as a direct product of his innovations in radio physics and his musical upbringing as a classical cellist. A performer of the theremin uses their arms and hands to influence the motion sensitive space surrounding the instrument to continuously modulate the pitch and loudness of its voice. The tone can range from sounding human-like to string-like or flute\/wind-like depending on subtleties in the performer’s gestures. Because of its unconventional playing interface that is void of tactile reference, the theremin is extremely difficult to master. The craft of melodic theremin playing requires a unique combination of skills including finely tuned relative pitch acuity, zen-like mastery of body stillness and coordination, and problem solving ability.\u003c\/p\u003e\n\u003cp\u003eThe theremin was originally conceived as a melodic musical instrument that could be approached similarly to a violin or cello, but the combination of its learning curve and unusual playing interface also made it appealing in applications where refined control was not important. A default approach, when absent of any musical inclination involves a player moving their arm carelessly while sustaining an agitated shake of the wrist. The method yields a distinct warbling sound that evokes feelings of uneasiness, other-worldliness and fear. This default sound “effect” naturally became synonymous with the spooky character of Hollywood science fiction and horror movie soundtracks in the 1940’s and 1950’s. Most notably, it was used in Bernard Herrmann’s score from “The Day the Earth Stood Still” (1951) and Miklós Rózsa’s score from “Spellbound” (1945).\u003c\/p\u003e\n\u003cp\u003eOver the past twenty years, there has been a surge in awareness of the theremin and it is currently seeing a renaissance, especially in the contexts of modern composition and live performance. Although it seems its novelty has worn down since its inception, there is a considerable interest in the instrument. There has never been more people attracted to the theremin, composing music for theremin, or playing the theremin than there are in the world today. In 2020, the theremin performers, builders, collectors, and enthusiasts celebrated the 100 year anniversary of Lev Termen’s magical impossible invention.\u003c\/p\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e","brand":"Gameplayarts","offers":[{"title":"Reserved seating","offer_id":50479495643300,"sku":"","price":0.0,"currency_code":"USD","in_stock":false},{"title":"Standing room","offer_id":50479495676068,"sku":"","price":0.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0647\/3125\/0852\/files\/RandyGeorgeTHVpost-light.jpg?v=1729890568"},{"product_id":"dec-6th-a-cell-is-a-carnival","title":"Dec. 6th-8th: A Cell is a Carnival","description":"\u003cdiv\u003e\n\u003cspan\u003eA CELL IS A CARNIVAL\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003eDECEMBER 6-8, 2024\u003c\/span\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003eOPENING NIGHT EVENT: FRIDAY DEC 6 \/\/ 7 PM\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003eSix games at the arcade, six candles for the summoning, and six stars in the constellation. Six ghosts in the shell. Six artists in transit.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003eThere are infinite ways of mapping any six points in the spacetime continuum. This is but all of them.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003eA Cell is a Carnival\u003c\/span\u003e\u003cspan\u003e is an experiment in nested proximities and mixed metaphors: body as fairground, ritual as network, wormhole as world. Featuring new works by six media artists from UCLA’s Design|Media Arts MFA program (Chelly Jin, Rowena Kou, Sadia Quddus, Sagan Yee, Stamatis Hamouzas, and Xiner Lan), the show celebrates the osmotic ability of art and technology to move through permeable boundaries of selfhood and community.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003eAs emerging artists, we operate as organelles, barkers, and daemons. We seek to replicate, merge, and evolve in concert with friends and familiar strangers, while maintaining tenuous boundaries of individual autonomy. Inspired by images of organic membranes and the cloth walls of circus tents, our collective practice also functions as a fluid structure, shifting endlessly between solitude and belonging.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003eWe especially invite you to join us for our \u003c\/span\u003e\u003cspan\u003eOpening Night event on Friday, December 6 at 7 PM\u003c\/span\u003e\u003cspan\u003e. As you cross the gallery threshold, you will discover such curious delights as: an encrypted hand puppet, divinatory technologies, consensual eavesdropping, teeth as a symbol of eroded time, the gamification of the mammalian reward system, and kaleidoscopic fragments of self and memory. We invite you to enter, to circulate and celebrate, to absorb and be absorbed in turn … and then to break away, retreat, and say our fond farewells. Until the next time.\u003c\/span\u003e\u003cspan\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"color: #111111; font-family: Arial, sans-serif;\" data-mce-style=\"color: #111111; font-family: Arial, sans-serif;\"\u003e\u003cspan\u003eFEATURING ART BY\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/chellyj.in\/\" data-mce-href=\"https:\/\/chellyj.in\/\"\u003e\u003cspan\u003eChelly Jin\u003c\/span\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/www.instagram.com\/greenish._.rowena\/\" data-mce-href=\"https:\/\/www.instagram.com\/greenish._.rowena\/\"\u003e\u003cspan\u003eRowena Kou\u003c\/span\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/sadia.space\/\" data-mce-href=\"https:\/\/sadia.space\/\"\u003e\u003cspan\u003eSadia Quddus\u003c\/span\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/www.saganyee.com\/\" data-mce-href=\"https:\/\/www.saganyee.com\/\"\u003e\u003cspan\u003eSagan Yee\u003c\/span\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/www.instagram.com\/dredgeops\/\" data-mce-href=\"https:\/\/www.instagram.com\/dredgeops\/\"\u003e\u003cspan\u003eStamatis Hamouzas\u003c\/span\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/xinerlan.com\/\" data-mce-href=\"https:\/\/xinerlan.com\/\"\u003e\u003cspan\u003eXiner Lan\u003c\/span\u003e\u003c\/a\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan id=\"m_9121052597684911013gmail-docs-internal-guid-6762a251-7fff-d570-aefd-accc7fd38b1e\"\u003e\u003cspan\u003eThis show is part of A CELL IS A CARNIVAL, a three-part series of events taking place across Los Angeles during the first week of December. It was conceived as a means to cultivate a community-building and exhibition practice beyond the university campus. For updates and more information, follow us on Instagram \u003c\/span\u003e\u003ca data-saferedirecturl=\"https:\/\/www.google.com\/url?q=https:\/\/www.instagram.com\/subtangled_complex\u0026amp;source=gmail\u0026amp;ust=1732297342943000\u0026amp;usg=AOvVaw0Tv0Lk6D06ak2RYmmsKOSC\" href=\"https:\/\/www.instagram.com\/subtangled_complex\" target=\"_blank\"\u003e\u003cspan\u003e@subtangled_complex\u003c\/span\u003e\u003c\/a\u003e\u003cspan\u003e and visit our website at \u003c\/span\u003e\u003ca data-saferedirecturl=\"https:\/\/www.google.com\/url?q=http:\/\/cellisacarnival.cargo.site\u0026amp;source=gmail\u0026amp;ust=1732297342943000\u0026amp;usg=AOvVaw3KI79eyfQxmc5SK0mspSXx\" href=\"http:\/\/cellisacarnival.cargo.site\/\" target=\"_blank\"\u003e\u003cspan\u003ecellisacarnival.cargo.site\u003c\/span\u003e\u003c\/a\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003ch3\u003eInformation\u003c\/h3\u003e\n\u003cp\u003e\u003cem\u003eAddress is 5511 W. Pico Blvd. There are four spots to park in the rear directly behind our gallery space as well as ample street. \u003c\/em\u003e\u003cem\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003cdiv\u003e\n\u003cmeta charset=\"utf-8\"\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Gameplayarts","offers":[{"title":"Dec. 6th - Opening","offer_id":50539198873764,"sku":"","price":0.0,"currency_code":"USD","in_stock":true},{"title":"Dec. 7th","offer_id":50539198906532,"sku":"","price":0.0,"currency_code":"USD","in_stock":true},{"title":"Dec. 8th","offer_id":50539198939300,"sku":"","price":0.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0647\/3125\/0852\/files\/1_SHOW.jpg?v=1732223920"}],"url":"https:\/\/ecc08a-2c.myshopify.com\/collections\/frontpage.oembed","provider":"Gameplayarts","version":"1.0","type":"link"}